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Drop Patterns[]

  • Drops seem to follow a certain pattern in the post battle screen. Killing a monster immediately adds their drops to the list in the following order: Bottle Item, Synth Item, Soul Item (I'm unaware if these are alphabetical or not, haven't tested to that extent yet). Killing more than 1 of the same type of enemy will make the list less structured, as any drops not found off the first monster will be simply be tagged on afterward (I am also unaware of the consequences of killing 2 or 3 monsters at the same time with lets say, a Tri Uni Triangle attack. More testing is required). Listed below are two examples.


(Example numbers are merely examples, I'm aware more than one soul is dropped at a time under normal circumstances, as well as some drops only dropping 2+ at a time)


Example 1:

Monster lineup is Hammer Crabx3

You kill the 1st, it drops Eidolon Lantern, Crab Leg, and a Coral Soul.

You kill the 2nd, it drops Crab Leg and a Coral Soul

You kill the 3rd, it drops Mythril Ore, White Light Rock, and a Coral Soul


The post battle list will look like this:

Eidolon Lanternx1

Crab Legx2

Coral Soulx3

Mythril Orex1

White Light Rockx1


Example 2:

Monster lineup is Hammer Crabx2 and Magitek Soldierx1

You kill Hammer Crab, it drops Eidolon Lantern, Crab Leg, and a Coral Soul

You kill Magitek Soldier, it drops Mythril Ore, Eidolon Lantern, Sorcerous Armor, White Light Rock, and an EX Soul

You kill Hammer Crab, it drops Mythril Ore, Eidolon Lantern, White Light Rock, and a Coral Soul.


The post battle list will look like this:

Eidolon Lanternx3

Crab Legx1

Coral Soulx2

Mythril Orex2

Sorcerous Armorx1

White Light Rockx2

EX Soulx1

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